Control Point Gametype (Coltar's Super Confusing Extravaganza)
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Control Point Gametype (Coltar's Super Confusing Extravaganza)
Rather than clog up the 10/3 events thread, I thought we should make a thread about this. Those of us who played it loved it. Of course, it does need some polishing. For instance, I was at a flag for a good 15-20 minutes without it being changed. We need to come up with a timing system of some sort.
Markus- Posts : 419
Lawlz : 494
Join date : 2009-04-25
Age : 31
Location : Bothell
hmm
i'm thinking ~ 5-10 minutes
and if we REALLY want to get heavy in this game, we can have the "flag master" light off a smoke grenade to show where the flag is at LoL... idk, i just like smoke grenades
and if we REALLY want to get heavy in this game, we can have the "flag master" light off a smoke grenade to show where the flag is at LoL... idk, i just like smoke grenades
SnipeJAG94- Posts : 578
Lawlz : 650
Join date : 2009-05-24
Age : 30
Location : Woodinville
Re: Control Point Gametype (Coltar's Super Confusing Extravaganza)
It's Colter, not Coltar
TheFellowBrit17- Posts : 114
Lawlz : 124
Join date : 2009-06-30
Age : 28
Location : Bothell
Re: Control Point Gametype (Coltar's Super Confusing Extravaganza)
lol I remember that, he spent close to an hour confusing people and the game is actually incredibly simple to play and surprisingly fun as well, it also encourages people to call their hits given the sort of "respawns"
ford1601- Posts : 148
Lawlz : 165
Join date : 2009-06-02
Age : 29
Location : Corner of Woodinville/Redmond/Kirkland
Re: Control Point Gametype (Coltar's Super Confusing Extravaganza)
): when was this and why wasn't i there?
MZAW- Posts : 193
Lawlz : 215
Join date : 2010-05-19
Age : 30
Location : woodinville
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